In previous dev diaries we have talked a bit about the organizations of Org and the five categories to which tasks, ships, agents, and facilities in the game are all defined by.
One thing we haven't gone into much depth about, however, is the organizations - the orgs, if you will - themselves. What makes one player's org different from another player's? What are the various ways an org can be styled, and what are the implications of that?
Every player starting out must select one of the five categories - Commercial, Cultural, Military, Political, Research. - that is their org's preferred category, and one category that is their org's disadvantaged category.